A problem with searching trashcans.
When i was searching these trashcans:
The ones that can be moved/pushed by the player, when i was searching these trashcans and throwing the trashbags away, suddenly one trashbag pushed the trashcan a little to me and then, the trashcan literally crushed and killed me on 100 HP.
I suggest that maybe the directions where we throw the trashbags away should be changed, so the trashbags don't cause the trashcans to damage you.
A problem with searching trashcans.
When i was searching these trashcans: The ones that can be moved/pushed by the player, when i was searching these trashcans and throwing the trashbags away, suddenly one trashbag pushed the trashcan a little to me and then, the trashcan literally crushed and killed me on 100 HP. I suggest that maybe the directions where we throw the trashbags away should be changed, so the trashbags don't cause the trashcans to damage you.
Drug Base is not Fair
I tried drug base at summer and I saw how much it needs activity and hardwork. But even with all drug base buff the revenue is still 8250cash. And The drug productors are selling the drugs from 7500$-10000$ at thoose days. Even The unknown event is more profitable than Drug Base this is not fair. There is noway to make profit from drug base with this revenue.
The Drug Base Revenue should be minimum 13250$. Because It needs so much activity and hardworking. It is the hardest job in the game for sure. Doing Drug Raids every 30munites, war, diplomacy, trying to get more drugs for storage... You dont have time for resting in drug base. So It must be so much profitable for balance cuz it is too hard.
Thank you for all your efforts.
Drug Base is not Fair
I tried drug base at summer and I saw how much it needs activity and hardwork. But even with all drug base buff the revenue is still 8250cash. And The drug productors are selling the drugs from 7500$-10000$ at thoose days. Even The unknown event is more profitable than Drug Base this is not fair. There is noway to make profit from drug base with this revenue.
The Drug Base Revenue should be minimum 13250$. Because It needs so much activity and hardworking. It is the hardest job in the game for sure. Doing Drug Raids every 30munites, war, diplomacy, trying to get more drugs for storage... You dont have time for resting in drug base. So It must be so much profitable for balance cuz it is too hard.
- Bonus and Discount Suggestions -
- Bonus to wager reward in Bookmaker.
- Bonus to skins/items in (any of the) Clothes stores.
- Bonus EP from epsilon missions.
- Bonus EP from alien artifacts.
- Bonus EP from epsilon exams.
- Bonus EP from workout in epsilon center.
- Discount in epsilon bonuses.
- Discount in epsilon program level upgrade.
- Bonus DP from drug raids.
- Bonus DP/money from drug hood revenues.
- Discount on delivering guns or any of the drug hood improvements.
- Discount on drug bases.
(Note: These bonuses would work the same as others. Some bits of these bonuses shall be added to regular bonuses and I recommend adding all of these during event bonuses like Summer, Halloween, Christmas etc.)
- Bonus and Discount Suggestions -
- Bonus to wager reward in Bookmaker. - Bonus to skins/items in (any of the) Clothes stores. - Bonus EP from epsilon missions. - Bonus EP from alien artifacts. - Bonus EP from epsilon exams. - Bonus EP from workout in epsilon center. - Discount in epsilon bonuses. - Discount in epsilon program level upgrade. - Bonus DP from drug raids. - Bonus DP/money from drug hood revenues. - Discount on delivering guns or any of the drug hood improvements. - Discount on drug bases.
(Note: These bonuses would work the same as others. Some bits of these bonuses shall be added to regular bonuses and I recommend adding all of these during event bonuses like Summer, Halloween, Christmas etc.)
Drug Base need bonusses like other jobs
Every job and drug selling mechanic in game has bonusses but Drug base doesnt has any bonus. Drug base is hardest job in game but it isnt even have a bonus. That is unfair. For game's stability drug base need bonus too.
When there is a bonus event like Halloween and Summer bonusses Drug base will get %100 bonus to revenue (not dp). Which means 16500$ in bonusses
Drug Base need bonusses like other jobs
Every job and drug selling mechanic in game has bonusses but Drug base doesnt has any bonus. Drug base is hardest job in game but it isnt even have a bonus. That is unfair. For game's stability drug base need bonus too.
When there is a bonus event like Halloween and Summer bonusses Drug base will get %100 bonus to revenue (not dp). Which means 16500$ in bonusses
- Add details to vehicle display when calling mechanic, if you own multiple vehicles of the same type but different colors, you cannot tell which one to choose if you want a specific color.
I suggest adding something that will tell me what color is the vehicle iam about to call, based on the color i can easily identifiy which tune of a vehicle that specific one is.
To get the idea, if you own several vehicles of the same type but different colors, you pretty much cannot spawn a desired color that you feel like driving at the time. I have a few bikes that i own for sale that have unpleasant colors and it is very time costly to finally call my main bike that i enjoy driving.
- Also when selling vehicles on auto eroticar, you receive a message that your vehicle has been sold for x ammount of money. I suggest adding another word to thoose messages that would state what kind of vehicle it was. " You have sold a sultan vehicle for $$..."
Without rememmbering the price you have set on the sale or incase of selling multiple vehicles, without writing it down its hard to get an idea of what has sold based on the message.
- Add details to vehicle display when calling mechanic, if you own multiple vehicles of the same type but different colors, you cannot tell which one to choose if you want a specific color. I suggest adding something that will tell me what color is the vehicle iam about to call, based on the color i can easily identifiy which tune of a vehicle that specific one is. To get the idea, if you own several vehicles of the same type but different colors, you pretty much cannot spawn a desired color that you feel like driving at the time. I have a few bikes that i own for sale that have unpleasant colors and it is very time costly to finally call my main bike that i enjoy driving.
- Also when selling vehicles on auto eroticar, you receive a message that your vehicle has been sold for x ammount of money. I suggest adding another word to thoose messages that would state what kind of vehicle it was. " You have sold a sultan vehicle for $$..." Without rememmbering the price you have set on the sale or incase of selling multiple vehicles, without writing it down its hard to get an idea of what has sold based on the message.
“- Add details to vehicle display when calling mechanic, if you own multiple vehicles of the same type but different colors, you cannot tell which one to choose if you want a specific color. I suggest adding something that will tell me what color is the vehicle iam about to call, based on the color i can easily identifiy which tune of a vehicle that specific one is. To get the idea, if you own several vehicles of the same type but different colors, you pretty much cannot spawn a desired color that you feel like driving at the time. I have a few bikes that i own for sale that have unpleasant colors and it is very time costly to finally call my main bike that i enjoy driving.” Or the numberplate?
- Remove witness protection program
- Reduce deathmatching kicks to 5 minutes
- Continuously killing players without reason should be allowed
- Increase the maximum amount of ammo dropped by a player when he dies
- Using stingers on a cop while escaping should not result in more wanted stars
- Players who have been killed already should not be able to report assault anymore
- Reduce spawn protection duration
- Reduce prison time
- Reduce the prices of Hunter, Hydra, MG and RPG in /shop
- Reduce bomb reloading costs for planes
- Add hydra in /rpshop
- Add Jetpack to /rpshop
- Enable players to trigger boobytraps by shooting at it or using explosives like grenades
- Increase the amount of loot in containers and decrease the spawn rate. Containers should also have a small chance of containing a rare car.
- Crypto currency rewards from assassination/export missions should fluctuate, depending on the difficulty of the mission
- Increase the requirements for helper and moderator position, in particular when it comes to age and English level
- Unlock this thread and pin it, inappropriate posts can always be deleted
- Add a job named "car transporter" using Packer as the job vehicle, or add missions where you have to use a Packer to transport vehicles
- Remove certain boosts for non-premium players, such as double rewards for collectibles
- Remove witness protection program - Reduce deathmatching kicks to 5 minutes - Continuously killing players without reason should be allowed - Increase the maximum amount of ammo dropped by a player when he dies - Using stingers on a cop while escaping should not result in more wanted stars - Players who have been killed already should not be able to report assault anymore - Reduce spawn protection duration - Reduce prison time - Reduce the prices of Hunter, Hydra, MG and RPG in /shop - Reduce bomb reloading costs for planes - Add hydra in /rpshop - Add Jetpack to /rpshop - Enable players to trigger boobytraps by shooting at it or using explosives like grenades - Increase the amount of loot in containers and decrease the spawn rate. Containers should also have a small chance of containing a rare car. - Crypto currency rewards from assassination/export missions should fluctuate, depending on the difficulty of the mission - Increase the requirements for helper and moderator position, in particular when it comes to age and English level - Unlock this thread and pin it, inappropriate posts can always be deleted - Add a job named "car transporter" using Packer as the job vehicle, or add missions where you have to use a Packer to transport vehicles - Remove certain boosts for non-premium players, such as double rewards for collectibles
Either make a suggestion in this thread or post nothing, who are you to comment on my suggestions? This thread is called "Suggestions" and not "Comments on suggestions", it wasn't made so you could share your irrelevant and nonsensical opinion.
Either make a suggestion in this thread or post nothing, who are you to comment on my suggestions? This thread is called "Suggestions" and not "Comments on suggestions", it wasn't made so you could share your irrelevant and nonsensical opinion.
You are true about Using stingers on a cop while escaping should not give stars. Then when we will use stingers. Using stingers on a cop makes escaping from cops harder because of stars.
You are true about Using stingers on a cop while escaping should not give stars. Then when we will use stingers. Using stingers on a cop makes escaping from cops harder because of stars.
You have your opinions sir, but honestly i think these suggestions are really bad, and if these were actually added it would kill the whole server, and ALSO this is not a deathmatch server, it's a freeroam,roleplay one and everything you want to get removed were actually added for a good reason.
If you like deathmatching, you can privately duel against players , play events, make team deathmatches, join gang and fight rival gang members etc...
You have your opinions sir, but honestly i think these suggestions are really bad, and if these were actually added it would kill the whole server, and ALSO this is not a deathmatch server, it's a freeroam,roleplay one and everything you want to get removed were actually added for a good reason.
If you like deathmatching, you can privately duel against players , play events, make team deathmatches, join gang and fight rival gang members etc...
A small problem with some specific CEO jobs.
If we leave Sweeper or Taxi vehicle the CEO job just instantly ends and it's causing us a huge issue if we're doing a CEO job, for an example when i wanna exit the vehicle to un-bug the blips if they don't show up on the radar, when i enter the vehicle for the first time, the CEO job ends instantly and forces me to go back to an office to re-start the CEO job.
Update the system and add a time limit like Arms Dealer has for an example, for Taxi/Sweeper/Lawyer etc, so the CEO job doesn't just instantly end when we step out of the vehicle.
A small problem with some specific CEO jobs.
If we leave Sweeper or Taxi vehicle the CEO job just instantly ends and it's causing us a huge issue if we're doing a CEO job, for an example when i wanna exit the vehicle to un-bug the blips if they don't show up on the radar, when i enter the vehicle for the first time, the CEO job ends instantly and forces me to go back to an office to re-start the CEO job.
Update the system and add a time limit like Arms Dealer has for an example, for Taxi/Sweeper/Lawyer etc, so the CEO job doesn't just instantly end when we step out of the vehicle.
Hey!
I was wondering if players had the ability to edit their vehicle names, it is rather troublesome when you have 2-3 or more same vehicles, but you don't know which vehicle is which.
It would be cool if we could that.
Thanks!
Hey! I was wondering if players had the ability to edit their vehicle names, it is rather troublesome when you have 2-3 or more same vehicles, but you don't know which vehicle is which. It would be cool if we could that. Thanks!